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NPC Generator

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Advanced [show]


Roland Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His silver hair is styled in orderly dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Flaws: Addict, Ugly, Disease. Bonds: Poor, Family, Slave. Occupation: Bather

Voice: Sensual and smooth

Attributes [hide]

Roland Alton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Odo Thackeray, Male Human [Permalink]

Personal [hide]

Description: This western man wears just a blue suit. His clothes are grease stained in places. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He always tries to repair and not replace. It was this mentality that drove him into the Barber business.

History: The child of western immigrants he idolized his father. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Odo's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Thackeray, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Goblin, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Golden yellow topaz (500 gp). Amber (150 gp). 1 Minor magic item.


Social Check DCs


Gerard Vance, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He tends to wear a large white jacket. He has wavy auburn hair. His brown eyes dart from person to person.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He receives visions of the future at random moments

History: Sold as a small child to a brothel owner, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gerard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: He has a crush on the local Animal Trainer; and wants his loneliness to end

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Mentor, In love, Has a crush. Occupation: Architect

Voice: Indian accent

Attributes [hide]

Gerard Vance, Male Human Bard 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Asheton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'3" and likes to wear ponchos typically of a light brown in addition to tight pants. His tied-back hair is auburn. His green eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Doesn't want to be a Doctor and was forced into it by his family; and further expansion of business

Ideals: Philantrophist. Bonds: Adventurer, Immigrant, Family, Job. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Aldous Asheton, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)9 (-1) 15 (+2)8 (-1)
Skills Perception +5, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Aquamarine (500 gp).


Social Check DCs


Clerebold Ansley, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a robe, a symbol of magic around his neck, and a falchion on his belt. He is an epitome of beauty. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: The child of a Fisher, who enjoyed hunting, Clerebold was taken on many hunting expeditions. A few years later when the south was not economically sound they moved to his current location. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Clerebold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Terse. Bonds: Attractive, Immigrant, Nature. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Clerebold Ansley, Male Human Commoner 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)8 (-1) 16 (+3)8 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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