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NPC Generator

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Advanced [show]


Heward Kendall, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man is generally well dressed albeit a few years behind the times. His brown hair is heavily combed to the right. His green eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his painting dream.

Motivation: Wants to work out more often; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Philantrophist, Artistic. Bonds: Attractive, Mentor. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Heward Kendall, Male Human Aristocrat 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)5 (-3) 10 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Anthony Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His hair is blonde, silky, and of moderate length. He has gleaming, smiling green eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Extrovert. Bonds: Attractive, Mentor, Nature. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Anthony Quinton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 18 (+4)6 (-2) 14 (+2)14 (+2)
Skills History +0, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Theodoric Charlton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a white and brown handkerchief worn on his left side. His hair is always cut to a buzz. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the east to a Body Guard, Theodoric learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he's looking for his big break

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Adventurer, Family. Occupation: Body Guard

Voice: Jittery and nervous

Attributes [hide]

Theodoric Charlton, Male Human Sorcerer 7
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Aquan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Morton, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He keeps his blonde hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Poor, Attractive, Nature. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Kyle Morton, Male Human Barbarian 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 8 (-1)10 (+0)
Skills Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Don Kendal, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is dressed in an above average manner. His black hair is styled in orderly dreadlocks. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Don has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Don was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he is wracked by social anxiety

Flaws: Fearful, Disease. Bonds: Attractive, Poor, Enemies. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Don Kendal, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 17 (+3)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 1 Minor magic item.


Social Check DCs

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