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Advanced [show]


Anthony Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Anthony isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Mentor. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Anthony Bentley, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 6 (-2)17 (+3)
Skills Perception +0, Survival +0
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp.


Social Check DCs


Robert Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man wears a violet shirt with thin blue vertical stripes and black pants. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Stylist in town.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His childhood dream was to be a Shoemaker, but he was a colossal failure. He has achieved small success as a Stylist.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Robert Thackeray, Male Human Aristocrat 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 8 (-1)16 (+3)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 3 Tanglefoot bags.


Social Check DCs


Kyle Wakefield, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a long, black cloak. His hair is brown and curly. He wears a mask on his face.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Engraver and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk.

Bonds: Job, Slave, Rich, Adventurer. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Kyle Wakefield, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Stealth +2
Senses Passive Perception 11
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Pink pearl (120 gp). Deep green spinel (120 gp). Tiger eye turquoise (16 gp).


Social Check DCs


Peter Reed, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. With bright auburn hair and a scraggly beard. He has gray eyes and a grey hat with a blue feather.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He dropped out of school before completing his studies. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Logical. Bonds: Adventurer, Job, Family. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Peter Reed, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)7 (-2) 17 (+3)12 (+1)
Skills Investigation +0, Sleight of Hand +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1500 sp.


Social Check DCs


Balimaar Haley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears black leather gloves, a black jacket, and tight pants. His golden hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Assassin. He takes great joy in being the best Assassin in town.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To protect his home; and meet up once more with his childhood friend

Bonds: Job, Mentor, Adventurer, Guardian. Occupation: Assassin

Voice: Sleepy voice

Attributes [hide]

Balimaar Haley, Male Human Fighter 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)16 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 9
Languages Common, Aquan, Undercommon, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Tourmaline (60 gp). Bloodstone (80 gp). 1 Superior lock. 1 Superior lock. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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