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NPC Generator

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Advanced [show]


Gomory Fawcett, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue tunic with violet highlights, and long blue pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Laborer. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Laborer like his mother before him.

Motivation: To be a Roofer again.

Ideals: Philantrophist, Gifted. Bonds: Job, Mentor. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Gomory Fawcett, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 14000 sp. Rich purple corundum (800 gp). Red spinel (50 gp). Violet garnet (600 gp). Chrysoberyl (50 gp).


Social Check DCs


Rolf Barlow, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear ponchos typically of a light blue in addition to tight pants. He wears a colorful flower in his white hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is mildly Human supremacist, though he does not identify as such. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Marshal, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Nothing but the best is good enough for him; and his relatives are trying to arrange a marriage

Ideals: Impeccable. Flaws: Racist, Secretive. Bonds: Attractive, Rich, Family. Occupation: Seamstress

Voice: Ums and uhs a lot

Attributes [hide]

Rolf Barlow, Male Human Barbarian 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 8 (-1)8 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Norman Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt with thin black vertical stripes and white pants. He is portly but not overly obese. His black hair is thinning but still full. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gifted from a young age, Norman studied abroad. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A need for knowledge about a nearby landmark; and he's attracted to the pc

Ideals: Gifted. Flaws: Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Norman Beitz, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 21 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)12 (+1) 12 (+1)12 (+1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 300 gp. Tourmaline (80 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a green coat over a brown low-cut shirt, and a Stetson hat upon his head. Beneath his clothing is a huge mess of scar tissue. He has silver hair. His ears are large.

Personality: He is extraordinarily eccentric. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.

History: Born in the north to a Fisher, Chad learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now owns his own business.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Insane. Bonds: Slave, Job. Occupation: Fisher

Voice: Breathy voice

Attributes [hide]

Chad Hayhurst, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp.


Social Check DCs


Charles Mori, Male Human [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a grey scarf. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a pixie cut. He is baby faced.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the large cave and found the beat up bastard sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Artistic. Flaws: Addict, Depressed. Bonds: Nature. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Charles Mori, Male Human Warrior 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 16 (+3)7 (-2)
Skills Athletics +3, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs

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