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Advanced [show]


William Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many tan ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His hair is auburn and curly. This hazel eyed southerner is not easily forgotten.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a ruthless business man, a trait he acquired from his father.

History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Sailor

Voice: Speaks with back of mouth

Attributes [hide]

William Blackwood, Male Human Expert 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)15 (+2) 9 (-1)17 (+3)
Skills Deception +5, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Peter Stanford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. His golden hair is heavily combed to the right. He wears an eyepatch.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now mingles about in high society.

Motivation: He is greedy; and wishes to resurrect an old love

Ideals: Logical. Flaws: Ugly, Insane, Disease. Bonds: In love, Rich. Occupation: Stableman

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Peter Stanford, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)11 (+0) 17 (+3)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gerard Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. His hair is short and chestnut. His half smiles and brown eyes are beguiling and draw you in.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Justice. Flaws: Mundane, Hedonist. Bonds: Attractive, Military, Family. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Gerard Rutland, Male Human Aristocrat 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Arcana +4, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. White opal (400 gp). Eye agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Emsworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a worn and beaten armor. His black hair is cut jaggedly and amateurishly. He has a tattooed face.

Personality: He is business-like. He takes instructions and follows them to the letter. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gerald was raised in a hard working conservative environment. He worked as a nervous Brewer and found it very stressful. He became a Brewer soon after.

Motivation: He'd like to take his coworkers down a peg; and doesn't want to be a brewer and was forced into it by his family

Ideals: Professionalism, Impeccable. Bonds: Job, Family. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Gerald Emsworth, Male Human Commoner 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Druidic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags. 4 Thunderstones.


Social Check DCs


Robert Browning, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears green trousers with red and green striped suspenders. He wears various colorful collared shirts. His hair is red, silky, and of moderate length. His eyes are gray and he is always smoking a pipe.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: His father raised him in a mountain cabin. Robert liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Robert Browning, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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