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Advanced [show]


Reynard Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His black hair is braided into rings. His brown eyes peer out from beneath his small tan hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Ideals: Joker. Flaws: Mundane. Bonds: Job, Family. Occupation: Carter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Reynard Kensley, Male Human Expert 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 9 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)11 (+0) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: Iolite (60 gp). Black pearl (1100 gp). Blue quartz (7 gp).


Social Check DCs


Charles Ashley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a yellow costume with the symbols of strength on his torso, marred by teas. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He has green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Blacksmith profession.

History: He was born at the edge of vast desert. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Shy. Bonds: Job, Nature, Poor. Occupation: Merchant

Voice: Aggressive tone

Attributes [hide]

Charles Ashley, Male Human Bard 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 6 (-2)13 (+1)
Skills Animal Handling +0, Stealth +4
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Everard Pickering, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is dressed in earthy colors with a green and brown handkerchief worn on his right side. His hair is golden and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His father raised him in a mountain cabin. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Everard Pickering, Male Human Rogue 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)5 (-3) 13 (+1)10 (+0)
Skills Acrobatics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Golden yellow topaz (1000 gp).


Social Check DCs


Rolf Browning, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized amber on his left hand. He has a long brown beard with little hanging trinkets. His fierce amber eyes like to dwell on things.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Tailor.

Motivation: Further expansion of business; and to be a interpreter again

Ideals: Impeccable. Bonds: Attractive, Rich, Nature, Job. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Browning, Male Human Paladin 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)6 (-2) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Lance Bentley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born several months after his father was called into army service. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: To pay off his debts; and money/treasure

Ideals: Fighting. Bonds: Adventurer, Military, Rich, Debt. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Lance Bentley, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)11 (+0)
Skills Religion +4, Survival +6
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs

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