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NPC Generator

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Advanced [show]


Anthony Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is kept up in a ponytail inside a wide-brimmed hat. His eyes, though not visible through his cowl, are gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 6 years old his parents immigrated from the east. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and to get a good night's sleep

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Immigrant, Family. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Anthony Sherwood, Male Human Barbarian 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)9 (-1) 14 (+2)15 (+2)
Skills Deception +5, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Peter Gyula, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue cloak and cross-gartered white stockings, and sports empty pouches on his belt. His silver hair is greasy and uncared for. His brown eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A true patriot, Peter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born blind and as such lacked many opportunities for work. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Military. Occupation: Tanner

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Gyula, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)13 (+1) 15 (+2)14 (+2)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Richie, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears yellow trousers with black and red striped suspenders. He wears various colorful collared shirts, and his gloved hand is found clutching a scythe. His hair is cut close to his head. His eyes are likewise green.

Personality: He is irascible and easily irritated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Crown-heir soon after.

Motivation: To prove his worth to the world; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Logical. Flaws: Antagonistic, Impulsive. Bonds: Military, Job. Occupation: Crown-heir

Voice: Raspy

Attributes [hide]

Shane Richie, Male Human Aristocrat 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 13 (+1)15 (+2) 14 (+2)9 (-1)
Skills Intimidation +1, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Auran
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Dumph, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his tan boots flare out at the collars and is in decent physical shape. His brown hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Stylist arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Spy, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Ugly. Bonds: Nature, Rich, Job. Occupation: Stylist

Voice: American accent

Attributes [hide]

Theodoric Dumph, Male Human Expert 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)16 (+3) 15 (+2)11 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 12
Languages Common, Orc, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 4 Antitoxin.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he is wearing colorful clothing, dressed as a Stableman. His hair is chestnut, silky, and of moderate length. His brown eyes dart from person to person to random spaces in the air.

Personality: He dislikes all the random violence that takes place in the south. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Banker, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: To reunite with his old friends.

Ideals: Pacifist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Poor. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Charles Gentry, Male Human Aristocrat 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs

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