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Advanced [show]


Gomory Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. Gomory was born on a far western forest where he grew up under the tutelage of his mother, an expert Engraver. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Entrepeneur. Flaws: Addict, Shy. Bonds: In love, Immigrant. Occupation: Engraver

Voice: Loud with bravado

Attributes [hide]

Gomory Churchill, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Anthony Deighton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Spice Merchant uniform. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair has been sun bleached extensively. His violet eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants him found; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Anthony Deighton, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)11 (+0) 6 (-2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs


Hunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bowyer, and carries monstrous two handed axes. His white hair is lengthy. His thin eyebrows rest above his beady gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with a lost civilization.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting, Disciplined. Flaws: Ugly, Depressed. Bonds: Adventurer, Nature. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Hunter Brandon, Male Human Monk 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 18 (+4)14 (+2) 9 (-1)13 (+1)
Skills History +5
Senses Passive Perception 9
Languages Common, Abyssal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 300 gp. Coral (90 gp). Black pearl (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dustin Winthrop, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long silver hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Gifted from a young age, Dustin studied abroad. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he has money and likes to spend it

Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic. Bonds: Rich. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Dustin Winthrop, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)9 (-1) 16 (+3)17 (+3)
Skills Arcana +1, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Golden yellow topaz (400 gp). Blue quartz (14 gp). Jade (110 gp).


Social Check DCs


Guy Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. He keeps his long white hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Guy hails from a village terrorized by brigands. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting. Flaws: Sensitive. Bonds: Attractive, Enemies, Adventurer. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Guy Kensley, Male Human Warrior 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 7 (-2)11 (+0)
Skills Nature +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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