William Wellington, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. His druidic abilities were realized during a raid on his village. After a long history of fighting, William and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Map Maker
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp.
Roland Everleigh, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a tight fitting blue shirt and pants. His hair is golden and curly. His violet eyes dart from person to person to random spaces in the air.
Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.
History: Born in the east his family was never financially stable. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted necromantic powers by his dying brother.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Poor. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Bertram Haley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He is physically well-built. His black hair is kept up in a ponytail inside a top hat. He has several tiny ruby earrings on each ear.
Personality: Bertram wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is unsatisfied with his job; and to be a bather again
Ideals: Disciplined. Flaws: Disease. Bonds: Rich, Adventurer, Job. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Chad Merton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He wears his silver hair down. He wears large thick round spectacles.
Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Further he is a bit of a stoner and is frequently out of it.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He ran away from his former home and has been making his living as a Hunter for the past few years.
Motivation: To clean up the streets; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Addict, Racist. Bonds: Attractive, Job, Guardian. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Rose (80 gp). Sardonyx (80 gp). 1 Masterwork Common Ranged Weapon.
Aldous Hailey, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His skin is also unnaturally pale. His hair, while still mostly black, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Aldous and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Goblin, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.
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