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Advanced [show]


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown hair is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Godfrey studied abroad. His parents enrolled him in a Monk school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Depressed, Shy. Bonds: Rich. Occupation: Barber

Voice: Old thin voice

Attributes [hide]

Godfrey Dudley, Male Human Monk 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Merton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear brown pants and tee shirts. His black hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Shane does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Shane Merton, Male Human Adept 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)10 (+0) 10 (+0)16 (+3)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 500 gp. White pearl (140 gp). Citrine (50 gp).


Social Check DCs


Don Mori, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes. He wears his auburn hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Gifted. Bonds: Job, Slave, Rich, Adventurer. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Don Mori, Male Human Aristocrat 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 17 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)16 (+3) 13 (+1)14 (+2)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common, Aquan, Druidic, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp. Red spinel (60 gp).


Social Check DCs


Cory Lindsay, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His whole body is exceptionally muscular. His golden hair is drawn into a tight pony tail with a clover scrunchie. His eyes are a pleasant amber.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the north. After coming to the age of reason, Cory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. After a long history of fighting, Cory and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Cory Lindsay, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He wears blue trousers with black and green striped suspenders. He wears various colorful collared shirts. His tied-back hair is chestnut. His brown eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: The child of a Engraver, who enjoyed hunting, Don was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Gifted, Persistence. Bonds: Nature, Adventurer. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Don Nash, Male Human Fighter 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 6 (-2)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 90 pp.


Social Check DCs

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