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NPC Generator

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Advanced [show]


Gomory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a yellow cloak and cross-gartered pastel stockings. His white hair is heavily combed to the right. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a brothel owner, Gomory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Gomory was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Mentor, Military. Occupation: Dyer

Voice: Relaxed voice

Attributes [hide]

Gomory Wedgwood, Male Human Sorcerer 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)9 (-1) 8 (-1)15 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man typically wears grey cloth garments or leather armor. He is muscular with a powerful set of arms. His hair is white and curly. His eyes, though not visible through his cowl, are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Farmer in town.

History: He was born at the edge of vast island. His mother was a soldier and died while he was still young. Bertram was left his mother's suit of armor and trained in its use and care. He struck the Farmer job and began his own company from there.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Disciplined. Bonds: Job, Nature, Military, Family. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Bertram Tewksbury, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Chalcedony (60 gp). Coral (50 gp).


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His whole body is exceptionally muscular. His golden hair is slicked back into a classic pompadour. His eyes are violet and beady.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his father from journeying east to reunite his family. He used his abilities to travel the world and help people.

Motivation: Revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Ernest Bradly, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 3000 cp. 1 Minor magic item.


Social Check DCs


Lewis Cotton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and he perpetually has his morningstar ready. His blonde hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Confrontational and typically high on some drug or another. He is a font of random trivia from the lore and stories he has discovered

History: He was born at the edge of vast mountains. He found a children's book about a Human Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Ideals: Fighting, Logical. Flaws: Addict. Bonds: Rich, Nature, Adventurer. Occupation: Priest

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Cotton, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 60 pp.


Social Check DCs


Roger Tenley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His right leg appears badly burned and disfigured. His auburn hair is styled in orderly dreadlocks. He has gray eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When he was but 8 years old his parents immigrated from the south. Roger was born on a far southern mountains where he grew up under the tutelage of his father, an expert Tanner. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Roger Tenley, Male Human Warlock 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 900 gp. Deep green spinel (110 gp). Bloodstone (80 gp). Freshwater pearl (8 gp).


Social Check DCs

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