Arnold Sherwood, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. With bright black hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.
Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.
History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Disease, Selfish, Fearful. Bonds: Nature. Occupation: Spy
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1 Good lock. 1 Climber’s kit. 1 Bullseye lantern. 1 Spyglass.
Aldous Vance, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a simple green robe with violet stripes complete with hood. His blonde hair is knotted and matted. His green eyes dart from person to person.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is an amazing painter.
History: Aldous was raised in a hard working conservative environment. Aldous abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has set out to sabotage the competition.
Motivation: He's attracted to the PC; and he desires power and/or immortality
Ideals: Gifted. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Beggar
Voice: Raspy
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 44 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
Possessions: 4000 sp. Red garnet (150 gp). Obsidian (6 gp). Smoky quartz (40 gp). 1 Minor magic item.
Kyle Windsor, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears baggy grey pantaloons and a red scarf. He has styled his brown hair well, parting it to the right. This gray eyed westerner is not easily forgotten.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born blind and as such lacked many opportunities for work. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Attractive, Guardian. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Deep blue spinel (1300 gp). Blue star sapphire (1400 gp). Smoky quartz (50 gp). 1 Minor magic item. 1 Minor magic item.
Charles Wade, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is well dressed, constantly wearing a blue suit, green shirt, and brown tie, marred by beers. His red hair, when down, is lengthy. He has gleaming, smiling hazel eyes.
Personality: Charles wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.
History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted druidic powers by his dying brother.
Motivation: Human compassion; and he wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted. Flaws: Ugly, Racist. Bonds: Military. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Ralf Badger, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Bellfounder. He has a small bristly mustache and wavy golden hair. He has gleaming, smiling amber eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He inherited the family business which he has now maintained for 7 years.
Motivation: Further expansion of business; and to unite with his sister
Ideals: Joker. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Bellfounder
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 46 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 6 (-2) | 13 (+1) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3
Possessions: 900 gp. Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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