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NPC Generator

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Advanced [show]


Roland Ridley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He wears his blonde hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north, but his parents moved at a very young age to the east. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant, Religious. Occupation: Cook

Voice: High pitched and raspy

Attributes [hide]

Roland Ridley, Male Human Rogue 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 10 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 7 (-2)7 (-2) 17 (+3)16 (+3)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +5

Possessions: 50 pp. Onyx (30 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs


Gilbert Clayden, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case, and his gloved hand is found clutching a whip. He has a small bristly mustache and wavy white hair. His eyes are gray.

Personality: Aggressive, abrasive, and angry, Gilbert embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Gilbert hails from a village terrorized by dire rats. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Adventurer, Enemies. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gilbert Clayden, Male Human Wizard 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)15 (+2) 15 (+2)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 60 pp.


Social Check DCs


Trey Harlow, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a grey suit. He keeps his golden hair in a pixie cut. His amber eyes are passionate and lively.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born several months after his father was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Mentor. Occupation: Hunter

Voice: Booming voice

Attributes [hide]

Trey Harlow, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Intimidation +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Ignan, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Clifton, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His silver hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not trust anyone and sleeps with one eye open.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and wants to raise his children well

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Military, Family. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

John Clifton, Male Human Commoner 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 35 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 9 (-1)15 (+2)
Skills Intimidation +5, Investigation +5
Senses Passive Perception 9
Languages Common, Infernal, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp. Azurite (15 gp). Black opal (500 gp). Deep green spinel (140 gp). Banded agate (15 gp). 1 Minor magic item.


Social Check DCs


Randal Upton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears rags and sports a simple walking cane. His top hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Depressed, Hedonist. Bonds: Poor, Slave, Family. Occupation: Soapmaker

Voice: Eastern European accent

Attributes [hide]

Randal Upton, Male Human Druid 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Acrobatics +3, Performance +6
Senses Passive Perception 12
Languages Common, Terran, Giant, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 600 gp. Star rose quartz (80 gp). Red spinel (60 gp). Violet garnet (400 gp). Fiery yellow corundum (1300 gp).


Social Check DCs

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