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NPC Generator

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Advanced [show]


Norman Marley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown costume with the symbols of magic on his torso. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and someone believes him a fraud

Flaws: Ugly, Insane. Bonds: Enemies, Rich, Nature. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Norman Marley, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Dean Enfield, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He dresses in brown turtlenecks beneath a white coat with black slacks. His whole body is exceptionally muscular. He has moderate length red hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: The child of a Navigator, who enjoyed hunting, Dean was taken on many hunting expeditions. His father was a mechanic, and taught him how to fix just about anything. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Joker, Persistence. Flaws: Impulsive. Bonds: Immigrant, Nature. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Dean Enfield, Male Human Monk 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +5

Possessions: 70 pp.


Social Check DCs


Gunter Windsor, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His white hair is singed and shortened. This blue eyed southerner is not easily forgotten.

Personality: Overbrimming with self-confidence, Gunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gunter hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Enemies, Nature. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Gunter Windsor, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4

Possessions: 800 gp. Bloodstone (40 gp).


Social Check DCs


John Abram, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a brown collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has chestnut hair. His gray eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. Energy wise he seems alert and responsive.

History: He was born on a small isolated farm. Like his mother and his brother before him, after school he went straight into learning to become a Bricklayer. He now owns his own business.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Fighting, Professionalism. Bonds: Nature, Job, Has a crush. Occupation: Bricklayer

Voice: Low and grunting

Attributes [hide]

John Abram, Male Human Wizard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills History +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 8000 cp.


Social Check DCs


Adam Harley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears a well pressed and immaculate suit (or dress). With bright white hair and a scraggly beard. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gifted from a young age, Adam studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was granted druidic powers by his dying brother.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and human compassion

Ideals: Artistic, Opinionated, Gifted. Flaws: PTSD. Bonds: Attractive. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Adam Harley, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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