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Advanced [show]


Adelard Lester, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the north, but his parents moved at a very young age to the west. Adelard was born on a far northern forest where he grew up under the tutelage of his father, an expert Gardener. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Cynical. Bonds: Immigrant. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Adelard Lester, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 5 (-3)15 (+2)
Skills Persuasion +4
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Jasper (40 gp).


Social Check DCs


Miles Willoughby, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has done his best to style his silver hair to look like a famous performer. His violet eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the east; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Miles Willoughby, Male Human Druid 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)15 (+2) 5 (-3)13 (+1)
Skills Investigation +5, Medicine +0
Senses Passive Perception 7
Languages Common, Abyssal, Giant
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Brixton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a violet shirt with thin grey vertical stripes and tan pants. His black hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: He snorts whenever he laughs or is feeling confident. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in the west, but his parents moved at a very young age to the east. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Farmer.

Motivation: He would like to get married and retire; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Family, Immigrant, Job, Has a crush. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Thomas Brixton, Male Human Ranger 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Sylvan, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear tan clothing when he does not wear armor, and a wedding ring on his right hand. His golden hair is kept up in a ponytail inside a top hat. His eyes are blue and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He always tries to repair and not replace. It was this mentality that drove him into the Miller business.

History: The child of western immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Philantrophist, Persistence. Flaws: Ugly. Bonds: In love, Immigrant, Adventurer. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Solomon Home, Male Human Barbarian 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills History +3, Insight +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the west. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Pacifist, Gifted. Occupation: Bather

Voice: Spanish accent

Attributes [hide]

Randal Halsey, Male Human Sorcerer 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Persuasion +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 31000 sp. 1 Minor magic item.


Social Check DCs

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