Guy Staurheim, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His white hair is drawn into a tight pony tail with a skull scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: He got into the Architect business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He now owns his own business.
Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult
Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Attractive, Job. Occupation: Architect
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 54 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +6
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Balimaar York, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean blue cloak covering his clean studded leather. He is physically well-built. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with his god.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bellfounder father left him crippled. After a long history of fighting, Balimaar and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Antagonistic, Disease. Bonds: Religious, Rich. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Minor magic item.
Miles Wellington, Male Human [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. He has a slight overbite and is overall scrawny. His black hair is braided into rings. His half smiles and hazel eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: Miles lived on a farm with his mother, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sailor. He struck the Sailor job and began his own company from there.
Motivation: Human compassion.
Ideals: Joker. Flaws: Racist. Bonds: Attractive, Family, Job. Occupation: Sailor
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 14000 cp.
Adelard Cotton, Male Human [Permalink]
Personal [hide]
Description: A 5'2" eastern man, he is dressed in earthy colors with a black and blue handkerchief worn on his right side. His white hair is singed and shortened. He has violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.
History: Adelard was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Retire the richest man in the east; and he wants to meet his childhood hero
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 9 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 6 (-2) | 12 (+1) | 5 (-3) | 18 (+4) |
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 7000 sp. Sard (50 gp). Deep green spinel (70 gp). Chalcedony (50 gp). Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.
Randal Shelly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing colorful clothing, dressed as a Sage. His Stetson hat is riddled with cuts and holes. His eyes are likewise blue.
Personality: A deeply religious man he believes everything happens for a reason. He is a logical person and will generally grow upset if things defy logic and science.
History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Ugly. Bonds: Religious, Mentor, Adventurer, In love. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Auran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!