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NPC Generator

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Advanced [show]


Randal Springfield, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears many layers of old clothing at all times. He is bald on top and has large white tufts of hair around his ears. He has brown eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the north. His mother was a mechanic, and taught him how to fix just about anything. He became a Carpenter soon after.

Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult; and wants to open a new tavern

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Job. Occupation: Carpenter

Voice: Draws out vowels

Attributes [hide]

Randal Springfield, Male Human Druid 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)9 (-1) 12 (+1)16 (+3)
Skills Persuasion +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Everly, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. With a patchy golden beard and wild golden hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has all his life been fascinated with singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Knight, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Disciplined, Artistic. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Patrick Everly, Male Human Bard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 10 (+0)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 17000 cp.


Social Check DCs


Alexandre Coombs, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear flannel, and a wedding ring on his right hand. His black hair is cut short. His violet eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born several months after his mother was called into army service. His martial abilities were realized during a raid on his village. He then took over the family business and is one of the better Herbalist for hire.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Emotional. Bonds: In love, Job, Military. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Alexandre Coombs, Male Human Paladin 6
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 8 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (1300 gp). 2 Antitoxin. 3 Smokesticks.


Social Check DCs


Kyle Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his blonde hair up in a very large beehive style do. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is skeptical of what others tell him and is slow to trust.

History: Kyle hails from a village terrorized by gnolls. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Flaws: Shy, Insane. Bonds: Attractive, Enemies, Job. Occupation: Carter

Voice: Dark and ominous

Attributes [hide]

Kyle Eastoft, Male Human Paladin 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 68 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Anselm Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears green cloth garments or leather armor. His chestnut hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Squeaky

Attributes [hide]

Anselm Langston, Male Human Paladin 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Acrobatics +5, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs

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