Aldous Wentworth, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He sports a long silver beard, and similarly colored long hair. His brown eyes are passionate and lively.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He moved from fad to fad and when he turned 15 he discovered dancing. He tends to his Barrister job now, and dutifully fulfills any obligations he has.
Motivation: He feels threatened by others; and to be a jeweler again
Ideals: Joker, Artistic. Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Barrister
Voice: Loud with bravado
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Moss agate (9 gp). Moonstone (30 gp). Blue quartz (9 gp). Rock crystal (30 gp). 1 Masterwork Common Ranged Weapon.
Anthony Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His hair is greying and his face has many wrinkles. His face is scarred and worn.
Personality: Stoic and calm, he prefers to meditate than take action. He misses his home and complains about the freezing weather, even in summer.
History: Anthony lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bookbinder
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp.
Gomory Ryland, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He wears a top hat to cover his moderate length chestnut hair. He has a dull look in his hazel eyes.
Personality: A skeptical and narcissistic man, Gomory's first love is himself. His second love is also himself. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an apprentice working in his father's forge. He has worked as a Carpenter like his father before him.
Motivation: To protect his home; and to be a servant again
Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Job, Guardian. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Rhodochrosite (13 gp). Chalcedony (70 gp).
Dustin Yeardley, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. He has wavy brown hair. His eyes are blue and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His necromantic abilities were realized during a raid on his village. He became a Shoemaker soon after.
Motivation: To be a Mortician again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Forgetful. Bonds: Job, Military. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. 1 Half-Plate. 1 Breastplate.
Arnold Oakley, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He sports a flattop hair cut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Arnold was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He ran away from his former home and has been making his living as a Actor for the past few years.
Motivation: To reunite with his old friends; and he is unsatisfied with his job
Flaws: Shy. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
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