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NPC Generator

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Advanced [show]


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a white tunic with yellow highlights, and long tan pants that bunch up around his shoes. His white hair is still thick. He has gleaming, smiling hazel eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and to unite with his sister

Flaws: Shy. Bonds: Job, Family, Military, Religious. Occupation: Doctor

Voice: Scratchy, weak

Attributes [hide]

Adelard Staurheim, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills Acrobatics +2, Persuasion +0
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. Chalcedony (20 gp). Tourmaline (70 gp).


Social Check DCs


Godfrey Conway, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Godfrey was born in the west. At a young age he loved to build and create. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He uses money and sex appeal to get what he needs; and he's looking for his big break

Ideals: Joker, Persistence. Flaws: Emotional. Bonds: Attractive, Adventurer, Rich. Occupation: Beggar

Voice: Whispers

Attributes [hide]

Godfrey Conway, Male Human Wizard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 8 (-1)17 (+3)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 500 gp. Amethyst (70 gp). Brown-green garnet (70 gp).


Social Check DCs


Justin Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His tied-back hair is golden. His skin is flawless and his blue eyes scan people very quickly.

Personality: Calm and collected, he is a well trained Ruler. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Justin grew up listening to his father's many stories. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Ruler for the past few years.

Motivation: Obtaining odd cultural Human artifacts is his passion; and expand his business

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Middleton, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: Just what you see.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Farmer for the past few years.

Motivation: To find somewhere to settle down.

Ideals: Gifted, Extrovert. Flaws: Insane, Mundane. Bonds: Job. Occupation: Farmer

Voice: Hard of hearing, loud

Attributes [hide]

Charles Stanford, Male Human Monk 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 15 (+2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp. Citrine (30 gp). Black opal (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Logical. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Shane Pinkerton, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Just what you see.


Social Check DCs

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