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NPC Generator

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Advanced [show]


Heward Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and he perpetually has his sickle ready. His red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His mother raised him in a mountain cabin. He moved from fad to fad and when he turned 15 he discovered dancing. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and doesn't want to be a navigator and was forced into it by his family

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Navigator

Voice: Timid voice

Attributes [hide]

Heward Lincoln, Male Human Wizard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 13 (+1)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Silk rope.


Social Check DCs


Solomon Washington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His deerstalker hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Ugly, Insane. Bonds: Adventurer, Religious, Enemies. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Solomon Washington, Male Human Expert 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Theodoric Dayton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his sai ready. His hair is red, silky, and of moderate length. His eyes are likewise hazel.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Theodoric was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Theodoric's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Theodoric Dayton, Male Human Fighter 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (5 gp).


Social Check DCs


Manfred Darby, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Manfred was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Spy

Voice: Complex vocabulary, royal

Attributes [hide]

Manfred Darby, Male Human Warlock 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp. Solid gold idol (500 gp). Sapphire pendant on gold chain (600 gp). Black velvet mask with numerous citrines (140 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Aldous Gyula, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker, Extrovert. Bonds: Rich, Attractive. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Aldous Gyula, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)7 (-2) 15 (+2)10 (+0)
Skills Deception +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 50 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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