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Advanced [show]


John Churchill, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears violet leather gloves, a violet jacket, and tight pants. He has a long brown beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Slave Trader work with an outfit from a few towns over. Slave Trader work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Religious, Job. Occupation: Slave Trader

Voice: Old Prospector

Attributes [hide]

John Churchill, Male Human Paladin 8
Medium (5'0") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 57 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1500 gp. Alexandrite (1500 gp). Azurite (15 gp). Star rose quartz (60 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Stansfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white shirt with thin green vertical stripes and black pants. His black hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: When he was but 3 years old his parents immigrated from the east. Guy was born on a far eastern desert where he grew up under the tutelage of his father, an expert Body Guard. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and he is unsatisfied with his job

Flaws: Shy, Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Guy Stansfield, Male Human Barbarian 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)13 (+1) 17 (+3)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 200 gp. Jet (100 gp). Emerald (900 gp). Deep blue spinel (1600 gp). Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wymar Gracey, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is short and blonde. His violet eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Fearful, Mundane. Bonds: Family. Occupation: Roofer

Voice: Speaks with a cold

Attributes [hide]

Wymar Gracey, Male Human Sorcerer 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)10 (+0) 9 (-1)15 (+2)
Skills Persuasion +4, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Gerald Brady, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a blue coat over a black low-cut shirt, and a top hat upon his head. His whole body is exceptionally muscular. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Shy. Bonds: Immigrant, In love, Religious. Occupation: Doctor

Voice: Hollow voice

Attributes [hide]

Gerald Brady, Male Human Ranger 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)16 (+3) 8 (-1)16 (+3)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Druidic, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ralf Appleton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green collared shirt and violet pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is red and very short. His blue unseeing eyes seem to look past you.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born to a Miller, his mother struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Disciplined, Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Ralf Appleton, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 14
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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