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Advanced [show]


Jocelyn Stratford, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man typically wears yellow cloth garments or leather armor. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Herbalist

Voice: Hollow voice

Attributes [hide]

Jocelyn Stratford, Male Human Aristocrat 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Bernard Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of crossbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is short and silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he has money and likes to spend it

Ideals: Fighting. Flaws: Insomniac, Secretive, Fearful. Bonds: Rich. Occupation: Bellfounder

Voice: Sore throat, cough

Attributes [hide]

Bernard Heiser, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)12 (+1) 17 (+3)10 (+0)
Skills Intimidation +2, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Heward Axton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is dressed in a clean grey cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His silver hair and beard is wavy and long. His skin is flawless and his amber eyes scan people very quickly.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: Wants to raise his children well; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist. Bonds: Slave, Attractive, Adventurer, Family. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Heward Axton, Male Human Bard 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Ernest Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His moppish white hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To be a Servant again; and further expansion of business

Flaws: Depressed. Bonds: Rich, Job, Religious, Mentor. Occupation: Map Maker

Voice: Pronounces O like U

Attributes [hide]

Ernest Enfield, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 100 gp.


Social Check DCs


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: This man does not wear sleeves and tends to eschew shirts when he can avoid it, and sports empty pouches on his belt. He has a small bristly mustache and wavy chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. His mother took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better world.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Impeccable. Flaws: Secretive. Bonds: Adventurer, Nature. Occupation: Mayor

Voice: Raspy

Attributes [hide]

Gerald Pickering, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)6 (-2) 10 (+0)17 (+3)
Skills Intimidation +5, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3000 sp.


Social Check DCs

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