Conrad Tenley, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He sports a long black beard, and similarly colored long hair. He is baby faced.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.
History: He was born in the north, but his parents moved at a very young age to the west. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Bonds: Rich, Immigrant. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 |
Possessions: Alexandrite (1100 gp). Black pearl (1100 gp). Black pearl (1100 gp). Tourmaline (150 gp).
Robert Lindsay, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. His long chestnut hair is drawn into a two foot long braid. He has gray eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Joker, Persistence. Bonds: Rich, Military. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 200 gp. Fiery yellow corundum (600 gp). Banded agate (11 gp). Aquamarine (1500 gp).
Conrad Spalding, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a blue collared shirt and tan pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: A skeptical and narcissistic man, Conrad's first love is himself. His second love is also himself. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Stylist
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 500 gp.
Cory Ainsworth, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. After a long history of fighting, Cory and his spouse have recently divorced.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Anselm Emsworth, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He very much looks the part of a Bounty Hunter. He has wavy auburn hair. His blue eyes peer out from beneath his Stetson tan hat.
Personality: He is a hateful person. He taunts others and blames them for his problems. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Anselm was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. In the meantime he has taken over work as a Bounty Hunter and occasionally as a mercenary.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Religious, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 13 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.
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