Cory Livingstone, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with writing.
History: Cory was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job.
Ideals: Impeccable, Artistic. Bonds: Job, Rich. Occupation: Junk Dealer
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1500 sp. 1 Masterwork Uncommon Weapon.
Hugh Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears a broad hat to cover his moderate length chestnut hair. He wears crescent spectacles with a black brim.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Hugh was born in the east. At a young age he loved to build and create. While studying, he fell in love. They married and had a daughter. He inherited the family business which he has now maintained for 6 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister
Ideals: Persistence, Fighting. Bonds: Poor, Job, Family, In love. Occupation: Crown-heir
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Randal Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple yellow robe with tan stripes complete with hood. His golden hair is lengthy. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to loving parents in a slum to the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Poor, Military. Occupation: Locksmith
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 6 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 200 gp.
Ralf Asheton, Male Human [Permalink]
Personal [hide]
Description: A 5'0" eastern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His moppish brown hair is in a traditional bowl cut. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He also is a firm believer in the manly ideal.
History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and to prove his worth to the world
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Tim Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. He wears his white hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is calm most of the time but flees social interaction. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born at the edge of vast island. His mother took him hunting and taught him how to get in the mind of other creatures. He tends to his Carter job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Attractive, Job, Nature. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 9 (-1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +3
Possessions: 300 gp. Sardonyx (50 gp). Carnelian (50 gp). Blue star sapphire (400 gp). 1 Minor magic item. 1 Minor magic item.
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