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NPC Generator

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Advanced [show]


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: An older man who wears long strands of sapphire and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His auburn hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. A true patriot, Percival would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born into a rich family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His spouse's relatives view him with great suspicion; and he's in love

Flaws: Antagonistic. Bonds: Rich, Military, Has a crush, Family. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Percival Mori, Male Human Cleric 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)13 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp.


Social Check DCs


Anthony Payton, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Anthony was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Dyer

Voice: Sleepy voice

Attributes [hide]

Anthony Payton, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 13
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Drogo Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a massive crush on the younger sibling of the Baker who has hired him part-time. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered dancing. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Ruler; and to share knowledge with the world

Ideals: Artistic, Logical. Flaws: Insane, Forgetful. Bonds: Has a crush. Occupation: Baker

Voice: Jittery and nervous

Attributes [hide]

Drogo Hampton, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Athletics +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 27000 sp. 1 Half-Plate.


Social Check DCs


John Fawcett, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Beggar business at a young age. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes

Ideals: Philantrophist, Impeccable, Fighting. Flaws: Insomniac. Bonds: Job. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

John Fawcett, Male Human Sorcerer 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. Hematite (13 gp).


Social Check DCs


Ernest Marley, Male Human [Permalink]

Personal [hide]

Description: This man is typically in his Masseuse uniform. He has a penchant for wearing a ring with an oversized opal on his left hand. With a patchy white beard and wild white hair. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: Ernest was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Masseuse

Voice: Italian accent

Attributes [hide]

Ernest Marley, Male Human Warrior 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)16 (+3) 15 (+2)15 (+2)
Skills Insight +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Undercommon, Dwarven, Halfling
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 900 gp.


Social Check DCs

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