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Trey Conway, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears bulky black painted plate armor. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy silver hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trey was born on a far western forest where he grew up under the tutelage of his mother, an expert Marshal. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Shy. Bonds: Military, Immigrant, Adventurer, Job. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Trey Conway, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Intimidation +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp. Large well-done wool tapestry (500 gp). Solid gold idol (200 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


John Fidget, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears a broad hat to hide his balding. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has achieved small success as a Sage.

Motivation: A deep hatred of brigands; and revenge

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies, Job. Occupation: Sage

Voice: Russian accent

Attributes [hide]

John Fidget, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)12 (+1) 13 (+1)16 (+3)
Skills Nature +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp.


Social Check DCs


Drogo Clapham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears light armors faded through time and improper care. His broad hat is riddled with cuts and holes. He is baby faced.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the south. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Flaws: Ugly, Fearful. Bonds: Poor, Enemies. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Drogo Clapham, Male Human Rogue 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 19 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 10000 cp. Black star sapphire (500 gp). Alexandrite (1400 gp). Smoky quartz (30 gp).


Social Check DCs


Lewis Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, tan, dusty cloak. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality; and to settle down with his crush

Ideals: Opinionated. Bonds: Attractive, Family, Has a crush, Adventurer. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Lewis Langston, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)9 (-1) 18 (+4)16 (+3)
Skills Acrobatics +1, Nature +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hugh Badger, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses like a well dressed Bricklayer does. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his gray eyes scan people very quickly.

Personality: Hugh speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the east to a Bricklayer, Hugh learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: A need for knowledge about a nearby landmark; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Bricklayer

Voice: Indian accent

Attributes [hide]

Hugh Badger, Male Human Warlock 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)18 (+4) 8 (-1)11 (+0)
Skills Religion +6, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Gnome, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14222000000

Possessions: 6000 cp. Rhodochrosite (7 gp).


Social Check DCs

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