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NPC Generator

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Advanced [show]


Gunter Westcott, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He usually wears his blue robe and has his hand crossbow always slung over his shoulder. His black hair is singed and shortened. His hazel unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invites people to come help in his community garden.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Locksmith, but he was a colossal failure. He inherited the family business which he has now maintained for 11 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Slave, Job. Occupation: Shepherd

Voice: Speaks in third person

Attributes [hide]

Gunter Westcott, Male Human Expert 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 13 (+1)10 (+0)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Woods, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has golden hair. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Theodoric was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion; and he has money and likes to spend it

Flaws: Impulsive. Bonds: Attractive, Immigrant, Family, Rich. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Theodoric Woods, Male Human Aristocrat 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 6 (-2)12 (+1)
Skills Perception +0, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Diggory Hadlee, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a yellow vest and prefers red and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Barber, who enjoyed hunting, Diggory was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined, Justice. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Diggory Hadlee, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 16 (+3)14 (+2)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp. Peridot (70 gp).


Social Check DCs


Richard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered tan stockings. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Richard studied abroad. Richard was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Philantrophist. Bonds: Has a crush, Adventurer, Religious. Occupation: Doctor

Voice: Old Prospector

Attributes [hide]

Richard Birkenhead, Male Human Aristocrat 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Arcana +5
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Watson, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown costume with the symbols of death on his torso. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He loves telling others what to do and how they should feel about things. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Dilettante, his mother struggled to pay the bills. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's looking for his big break

Ideals: Opinionated, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Jeweler

Voice: Switch between two voices

Attributes [hide]

Alexandre Watson, Male Human Rogue 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Blue quartz (10 gp). Moss agate (10 gp). Malachite (10 gp).


Social Check DCs

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