Gerard Gladstone, Male Human [Permalink]
Personal [hide]
Description: He wears just a brown suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has silver hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions.
Flaws: Hedonist, Disease. Bonds: Attractive, Religious. Occupation: Miner
Voice: Dutch accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 6 (-2) | 18 (+4) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 10 pp.
Godfrey Stapleton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this southern man wears skinny pants and wears a brown and black robe with the hood down. His hair is blonde and curly. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and doesn't want to be a stableman and was forced into it by his family
Ideals: Athletic, Joker, Logical. Bonds: Family, Religious. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Just what you see.
Drogo Heiser, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears professional attire. His white hair is lengthy. His hazel eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to work out more often; and regain custody of his daughter
Ideals: Athletic, Artistic, Entrepeneur. Bonds: Attractive, Family. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Aquamarine (500 gp).
Miles Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting clothing which further accentuates his frame. His golden hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the east to a Miller, Miles learned a great deal about his mother's area of expertise. He has had some formal dancing training, and achieved minor success. He has dedicated himself to building a better trade route.
Motivation: An old rival family wants him found; and to be a animal trainer again
Ideals: Artistic. Bonds: Attractive, Adventurer, Military, Job, Family. Occupation: Miller
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 2400 sp.
Miles Stafford, Male Human [Permalink]
Personal [hide]
Description: A 5'4" eastern man, he tends to wear a large brown jacket. He has a long black beard with little hanging trinkets. His thin eyebrows rest above his beady blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He has never given up on his painting dream.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Disease. Bonds: Rich. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
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