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Advanced [show]


Gunter Kimberly, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.

Motivation: Wants a kiss; and he wants nothing more than to rejoin the army

Flaws: Shy. Bonds: Enemies, Military, Rich, Has a crush. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Gunter Kimberly, Male Human Sorcerer 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12665

Possessions: 100 gp.


Social Check DCs


Conrad Alton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a faded coat and loose pants complete with broad hat. His hair is always cut to a buzz. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Bonds: Poor, Attractive, Religious, Immigrant. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Conrad Alton, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears tight fitting clothing which further accentuates his frame. His hair is silver, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Gunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: Further expansion of business; and regain custody of his son

Flaws: Addict. Bonds: Attractive, Adventurer, Family, Rich, Job. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Gunter Brandon, Male Human Commoner 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +2

Possessions: 1000 gp. Amethyst (100 gp).


Social Check DCs


Drogo Wellington, Male Human [Permalink]

Personal [hide]

Description: This man typically wears blue cloth garments or leather armor. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His feathered hat is riddled with cuts and holes. His eyes are blue.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: When he was but 5 years old his parents immigrated from the south. After coming to the age of reason, Drogo took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.

Motivation: He is content.

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Spy

Voice: Slow speaker

Attributes [hide]

Drogo Wellington, Male Human Warlock 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 cp. Deep blue spinel (1300 gp). Aquamarine (1300 gp). Moonstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Sutherland, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He dresses in blue turtlenecks beneath a brown coat with grey slacks. His golden hair is thinning but still full. His amber unseeing eyes seem to look past you.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Disease, Impulsive. Bonds: Religious, Immigrant. Occupation: Ploughman

Voice: Hissing voice

Attributes [hide]

Patrick Sutherland, Male Human Rogue 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Sardonyx (50 gp). Peridot (50 gp). Star rose quartz (50 gp). 1 Minor magic item.


Social Check DCs

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