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NPC Generator

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Advanced [show]


Gerard Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears skinny pants and wears a black and brown robe with the hood down. He keeps his long black hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south, but his parents moved at a very young age to the north. In his 10th year, his parents were killed by a drow raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has set out to sabotage the competition.

Motivation: He wants revenge against drow.

Bonds: Job, Enemies, Immigrant. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

Gerard Hornsby, Male Human Ranger 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)5 (-3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and white. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Marshal

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Hadleigh, Male Human Fighter 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 18 (+4)12 (+1) 12 (+1)16 (+3)
Skills Athletics +2, Intimidation +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +6

Possessions: 500 gp.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear blue pants and tee shirts. With bright golden hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Mundane, Ugly. Bonds: Rich, Job. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Theodoric Beitz, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Tiger eye turquoise (8 gp). Rock crystal (70 gp). Sard (70 gp). White pearl (70 gp).


Social Check DCs


Roger Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His red hair is thinning but still full. He is baby faced.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better trade route.

Motivation: A deep hatred of giants; and he's repulsed by the pc

Ideals: Fighting, Persistence, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Roger Ainsley, Male Human Paladin 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 48 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 12 (+1)13 (+1)
Skills Insight +4, Performance +4
Senses Passive Perception 11
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 11000 sp. Alexandrite (500 gp). Banded agate (9 gp).


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a lot of dark rich colors, with gold accents. His long golden hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Adventurer. Occupation: Banker

Voice: pre-pubescent

Attributes [hide]

Theobald Marlee, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)9 (-1) 8 (-1)17 (+3)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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