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Advanced [show]


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing colorful clothing, dressed as a Shoemaker. He is tall, broad shouldered and powerfully built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was raised by priests from a young age. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Religious, Mentor, Job. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Ernest Cornish, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Bentham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long silver hair is drawn into a two foot long braid. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He acts crazy and hedonistic. He plays an instrument quite well.

History: Born to a poor family in the city he treasured whatever gifts he got. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Poor, Religious. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Balimaar Bentham, Male Human Druid 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)11 (+0) 11 (+0)13 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Drogo Westbrook, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear blue pants and tee shirts. His golden hair is still thick. He has amber eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has money and likes to spend it; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: Religious, Rich, Has a crush. Occupation: Shepherd

Voice: Sore throat, cough

Attributes [hide]

Drogo Westbrook, Male Human Rogue 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +5

Possessions: 3000 sp. Silver pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Gresham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. He wears a colorful flower in his auburn hair. He has blue eyes and a blue hat with a black feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich western family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure.

Ideals: Opinionated, Philantrophist, Justice. Bonds: Attractive, Rich. Occupation: Blacksmith

Voice: Middle-eastern accent

Attributes [hide]

Anthony Gresham, Male Human Warrior 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 16 (+3)8 (-1)
Skills Insight +6, Intimidation +2
Senses Passive Perception 13
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Chrysoprase (30 gp). Black opal (400 gp). Jet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a simple blue robe with violet stripes complete with hood. His hair is long and black with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. His fierce violet eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is afraid of women and trembles around them

History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and nothing but the best is good enough for him

Ideals: Athletic, Joker, Impeccable. Flaws: Shy. Bonds: Mentor. Occupation: Doctor

Voice: French accent

Attributes [hide]

Gunter Denholm, Male Human Rogue 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 17 (+3)16 (+3)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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