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Adelard Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a fancy blue suit. His black hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.

Personality: A skeptical and narcissistic man, Adelard's first love is himself. His second love is also himself. He also is a firm believer in the manly ideal.

History: From birth he was tutored by a cruel and relentless mentor. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Mentor, Adventurer. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Adelard Hayhurst, Male Human Aristocrat 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 17 (+3)7 (-2) 15 (+2)10 (+0)
Skills Animal Handling +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerard Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His gray eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.

History: The child of a Crown-heir, who enjoyed hunting, Gerard was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he is compelled to act according to his religious beliefs

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Gerard Nash, Male Human Barbarian 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 18 (+4)9 (-1) 12 (+1)15 (+2)
Skills History +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1600 sp.


Social Check DCs


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears a robe, a symbol of luck around his neck, and a trident on his belt. His right leg appears badly burned and disfigured. He wears a top hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease, Cynical. Bonds: Attractive. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Peter Gracey, Male Human Expert 9
Medium (5'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 38 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Diggory Clive, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. He has a moderate pudge and is not very fit. With bright black hair and a scraggly beard. He has green eyes and a pastel hat with a tan feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Sage, who enjoyed hunting, Diggory was taken on many hunting expeditions. His childhood dream was to be a Sage, but he was a colossal failure. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sage again; and a deep hatred of giants

Ideals: Joker. Flaws: Fearful. Bonds: Nature, Job, Enemies. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Diggory Clive, Male Human Warlock 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)11 (+0) 14 (+2)14 (+2)
Skills Stealth +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Haley, Male Human [Permalink]

Personal [hide]

Description: 5'0" and lanky with angular features, he is an attractive figure. He wears a violet collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. A true patriot, Heward would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sword.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Attractive, Military, Adventurer. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Heward Haley, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 13
Languages Common, Druidic, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs

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