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NPC Generator

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Advanced [show]


Gilbert Rodney, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is heavily combed to the left. His gray eyes peer out from beneath his broad yellow hat.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy.

Ideals: Entrepeneur, Optimist. Flaws: Selfish, PTSD. Bonds: Rich. Occupation: Bellfounder

Voice: Ums and uhs a lot

Attributes [hide]

Gilbert Rodney, Male Human Druid 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Justin Hackney, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Flaws: Antagonistic, Disease. Bonds: Attractive, Has a crush, Adventurer. Occupation: Masseuse

Voice: Switch between two voices

Attributes [hide]

Justin Hackney, Male Human Monk 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +0, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trey Cooper, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear red pants and tee shirts. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Tanner, Trey learned a great deal about his father's area of expertise. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Trey began to lead the lost caravan. He has set out to sabotage the competition.

Motivation: Someone believes him a fraud; and wants to open a new tavern

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Job, Enemies. Occupation: Tanner

Voice: Italian accent

Attributes [hide]

Trey Cooper, Male Human Bard 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 13 (+1)18 (+4)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 34000 sp. Tiger eye turquoise (10 gp). Star ruby (1000 gp). 3 Acid flasks. 2 Smokesticks. 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Dean Home, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His moppish golden hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses divination through singing.

History: When he was but 5 years old his parents immigrated from the east. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the east, certain he would find work there.

Motivation: A rival would like him out of the picture.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Adventurer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Home, Male Human Bard 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 20000 cp. Deep green spinel (140 gp). Peridot (70 gp). Malachite (7 gp).


Social Check DCs


Bertram Weld, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He prefers to wear flannel. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the east to a Detective, Bertram learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Detective

Voice: Old thin voice

Attributes [hide]

Bertram Weld, Male Human Warrior 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)16 (+3) 12 (+1)12 (+1)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 16000 sp.


Social Check DCs

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