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Advanced [show]


John Marley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, John studied abroad. His martial abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality

Ideals: Joker, Gifted, Justice, Impeccable. Bonds: Adventurer. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

John Marley, Male Human Warrior 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)10 (+0) 17 (+3)15 (+2)
Skills Perception +6, Stealth +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Golden yellow topaz (600 gp). Brown-green garnet (100 gp). Blue diamond (3000 gp). Jet (100 gp). Deep green spinel (100 gp).


Social Check DCs


Richard Sherwood, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a nunchaku, but if one is not available he will default to his sword. He has wavy auburn hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is harsh and unforgiving.

History: Born to a pair of adventurers, Richard grew up listening to his father's many stories. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Religious. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Richard Sherwood, Male Human Commoner 8
Medium (5'10") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 10 (+0)17 (+3)
Skills Medicine +3, Performance +6
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Hastings, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and tends to wear a large green jacket. His left leg appears badly burned and disfigured. He has a long silver beard with little hanging trinkets. His eyes are blue.

Personality: A deeply religious man he believes everything happens for a reason. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Dilettante job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and he wants to get laid

Flaws: Shy. Bonds: Religious, Poor, Job, Has a crush. Occupation: Dilettante

Voice: German accent

Attributes [hide]

Percival Hastings, Male Human Cleric 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 15 (+2)7 (-2)
Skills Arcana +4, Performance +0
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1800 sp.


Social Check DCs


Gerald Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. With bright red hair and a scraggly beard. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Logical. Flaws: Ugly, Antagonistic, Insane. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Gerald Bradley, Male Human Sorcerer 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)17 (+3) 13 (+1)14 (+2)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 7000 sp.


Social Check DCs


Geoffrey Barlow, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears very tight pants and wife beaters, though occasionally he sports a red coat. His brown hair is long and unkept. His violet eyes are slightly larger than normal.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. He moved from fad to fad and when he turned 15 he discovered poetry. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: Wants to raise his children well.

Ideals: Gifted, Fighting, Artistic. Flaws: Ugly, Antagonistic. Occupation: Sculptor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Geoffrey Barlow, Male Human Commoner 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +4

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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