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NPC Generator

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Advanced [show]


Thomas Dudley, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is lengthy. He has gleaming, smiling brown eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by drow. Thomas was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Impeccable. Flaws: Ugly, Shy, Mundane. Bonds: Enemies, Family. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Thomas Dudley, Male Human Aristocrat 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +3

Possessions: 300 gp. Blue quartz (12 gp). 1 Half-Plate. 1 Masterwork Light steel shield.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears many layers of old clothing at all times. His white hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother.

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Bookbinder

Voice: Hissing voice

Attributes [hide]

John Camden, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Arnold Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Gardener, and carries shields. His white hair, when down, is lengthy. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to settle down with his crush

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Has a crush, Poor, Immigrant. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Arnold Roscoe, Male Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 64 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Nature +4, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 1000 gp. Black velvet mask with numerous citrines (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Willoughby, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His white hair is heavily combed to the right. His half smiles and blue eyes are beguiling and draw you in.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and human compassion

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Weaver

Voice: Excited and jittery

Attributes [hide]

Reynard Willoughby, Male Human Cleric 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 11 (+0)7 (-2) 15 (+2)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 3200 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Anselm Branson, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears a black deerstalker hat and black clothes. He sports a long blonde beard, and similarly colored long hair. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not believe in violence as a means to an end. He is a dedicated Ruler but believes his peers are too gung-ho.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Athletic, Passionate, Pacifist. Flaws: Secretive. Bonds: Immigrant, Family. Occupation: Ruler

Voice: Gruff and masculine

Attributes [hide]

Anselm Branson, Male Human Adept 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 46 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)12 (+1) 8 (-1)17 (+3)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Hematite (6 gp). Golden yellow topaz (500 gp). Red spinel (40 gp). Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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