Heward Ryley, Male Human [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy brown beard and wild brown hair. His brown eyes have a joyful gleam in them most of the time.
Personality: Heward is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He has set out to sabotage the competition.
Motivation: He loathes his own lifestyle.
Flaws: Depressed. Bonds: Attractive, Job, Military. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Blakely, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and prefers to wear grey pants and tee shirts. His skin is also unnaturally pale. His auburn hair is long and unkept. He wears round tiny glasses practically rammed into his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He receives visions of the future at random moments
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Wymar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Performer again.
Ideals: Passionate, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Priest
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 600 gp.
Everard Brady, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear tan clothing when he does not wear armor. His deerstalker hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily eccentric. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. Everard was born on a far southern island where he grew up under the tutelage of his father, an expert Painter. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants a kiss; and doesn't want to be a painter and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Family, Immigrant, Has a crush. Occupation: Painter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Nicholas Windsor, Male Human [Permalink]
Personal [hide]
Description: He wears a simple green robe with white stripes complete with hood. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has styled his blonde hair well, parting it to the right. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was a soldier and died while he was still young. Nicholas was left his mother's suit of armor and trained in its use and care. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nicholas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Attractive, Military. Occupation: Merchant
Voice: French accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Shield.
Aldous Emsworth, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His skin is fair and his fingers are delicate and long. He keeps his red hair in a flapper bob. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born at the edge of vast forest. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Revenge; and he desires power and/or immortality
Flaws: Insane, Fearful. Bonds: Nature, Adventurer, Enemies. Occupation: Junk Dealer
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 600 gp.
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