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Advanced [show]


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. His hair, while still mostly silver, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.

Personality: He has always had a great fascination with Human culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and human compassion

Flaws: Racist, Fearful. Bonds: Attractive, Adventurer, Rich. Occupation: Shepherd

Voice: Posh accent

Attributes [hide]

Gunter Churchill, Male Human Ranger 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trey Deighton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a perfectly clean shirt and pair of pants. He has a small bristly mustache and wavy chestnut hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better world.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Attractive, Adventurer, Military, Mentor. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Trey Deighton, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Insight +5, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 400 gp. Fire opal (1200 gp). Red garnet (70 gp). Deep blue spinel (300 gp).


Social Check DCs


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is typically in his Engraver uniform. He keeps his white hair in a flapper bob. He is baby faced.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the east. His childhood dream was to be a Weaver, but he was a colossal failure. He then took over the family business and is one of the better Engraver for hire.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Engraver

Voice: Speaks with a cold

Attributes [hide]

Hugh Gentry, Male Human Fighter 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 14 (+2)18 (+4)
Skills Persuasion +7, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 6000 sp. Rhodochrosite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large yellow jacket. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He struck the Interpreter job and began his own company from there.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Interpreter

Voice: Sounds elderly

Attributes [hide]

Robert Gracey, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Cromwell, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His head has been shaved. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the east his family was never financially stable. He has had some formal painting training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and revenge

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Conrad Cromwell, Male Human Sorcerer 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 9 (-1)8 (-1)
Skills Nature +3, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 900 gp.


Social Check DCs

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