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Advanced [show]


Patrick Churchill, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a whip. His Stetson hat is riddled with cuts and holes. He has hazel eyes.

Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.

History: He is a Jackalwere in disguise. From there he went from mercenary job to mercenary job. During his travels, Patrick and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Patrick discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Patrick fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Flaws: Ugly, Shy, Disease. Bonds: Adventurer. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Patrick Churchill, Male Human Rogue 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 33000 sp. 1 Masterwork Musical instrument. 1 Hourglass.


Social Check DCs


Diggory Eastoft, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a yellow shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them, and is pretty ugly. His auburn hair is heavily combed to the left. His eyes are likewise blue.

Personality: Overbrimming with self-confidence, Diggory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Impeccable, Entrepeneur. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Diggory Eastoft, Male Human Cleric 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs


Bernard Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a black shirt with thin brown vertical stripes and black pants. His auburn hair is braided into rings. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His tongue was cut out and he uses sign language. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. A freak accident while working with his Mortician mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Flaws: Insane, Disease, Antagonistic. Bonds: Mentor, Religious. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Bernard Peyton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Adelard Reid, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet cloak and cross-gartered green stockings. His white hair is still thick. His hazel eyes dart from person to person.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: The child of eastern immigrants he idolized his mother. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Priest job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he desires power and/or immortality

Ideals: Gifted. Flaws: Insane. Bonds: Job, Immigrant, Adventurer. Occupation: Priest

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Reid, Male Human Druid 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 9 (-1)8 (-1) 7 (-2)13 (+1)
Skills Athletics +5, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Military, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Gerard Law, Male Human Wizard 10
Medium (5'6") Human, Lawful Good (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)10 (+0) 18 (+4)17 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 200 pp. Black star sapphire (1100 gp). White pearl (130 gp). Lapis lazuli (13 gp).


Social Check DCs

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