Randal Lincoln, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His auburn hair is braided into rings. His fierce violet eyes like to dwell on things.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: Born in a small village he learned the ways of the warrior from his father. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 7 (-2) | 5 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Sardonyx (80 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. Beneath his clothing is a huge mess of scar tissue. His golden hair is thinning but still full. His eyes are likewise green.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born blind and as such lacked many opportunities for work. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.
Motivation: He is currently in port desperately looking for someone to get him out; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Slave, Nature. Occupation: Stableman
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 9 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wymar Kendall, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is typically in his Guard uniform. His red hair is unkempt and raggedy. He has gleaming, smiling violet eyes.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also has developed a complete distrust of the Gardener profession.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Cynical. Bonds: Job, Poor. Occupation: Guard
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 14000 cp. Brown-green garnet (60 gp). Black pearl (900 gp). White pearl (60 gp). 1 Minor magic item.
Theobald Winthrop, Male Human [Permalink]
Personal [hide]
Description: 5'5" and muscular, this southern man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long brown hair kept up in a rat tail. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Fletcher. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Fletcher.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Athletic, Optimist, Fighting. Bonds: Job, Military. Occupation: Fletcher
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 50 (6d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. Citrine (60 gp). Deep blue spinel (1100 gp). Azurite (8 gp).
Adam Anderton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears a Stetson hat to hide his balding. His eyes are brown and beady.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.
History: His parents moved while he was still in utero so he is the first generation to be born here. Adam was born on a far eastern desert where he grew up under the tutelage of his father, an expert Spy. He moves from town to town, unable to find a place to settle.
Motivation: He loathes his own lifestyle; and expand his business
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Spy
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Solid gold idol (700 gp). Finely wrought small gold bracelet (40 gp). Solid gold idol (700 gp).
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