Percival Ashley, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His brown hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Percival was born in the north. At a young age he loved to build and create. Percival abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Mayor for hire.
Motivation: Wants to open a new tavern; and human compassion
Ideals: Fighting, Persistence. Flaws: Antagonistic, Racist. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Celestial, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: Just what you see.
Lewis Weld, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair, when down, is lengthy. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lewis was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Barkeep soon after.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Secretive. Bonds: Poor, Job, Attractive. Occupation: Barkeep
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Simon Burton, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Roofer. He has relatively light skin and is very physically imposing due to his abundance of muscles. His golden hair is smooth and relatively long. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Simon will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Roofer and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Religious, In love, Family. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 48 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Drogo Langston, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears professional attire. His red hair is thinning but still full. His fierce hazel eyes like to dwell on things.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He got into the Shoemaker business at a young age. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: Further expansion of business.
Flaws: Greedy. Bonds: Attractive, Poor, Adventurer, Job. Occupation: Shoemaker
Voice: Slow speaker
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp.
Clerebold Asheton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. He wears a mask on his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He then took over the family business and is one of the better Detective for hire.
Motivation: To get a good night's sleep; and to be a sailor again
Ideals: Athletic. Flaws: Shy, Insomniac, Disease. Bonds: Attractive, Job. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 16 (+3) | 17 (+3) | 16 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Terran, Halfling
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1900 sp.
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