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Advanced [show]


Gerard Rodney, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair is braided into rings. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He takes great joy in being the best Animal Trainer in town.

History: Born in the east to a Animal Trainer, Gerard learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and to clean up the streets

Flaws: Antagonistic. Bonds: Job, Mentor, Has a crush, Guardian. Occupation: Animal Trainer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gerard Rodney, Male Human Aristocrat 9
Medium (5'1") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1400 gp.


Social Check DCs


Tim Palomarez, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his brown hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Tim has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Nature. Occupation: Marshal

Voice: Scottish accent

Attributes [hide]

Tim Palomarez, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 12 (+1)17 (+3)
Skills History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 20000 sp.


Social Check DCs


Bertram Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy chestnut hair. He has brown eyes and a violet hat with a black feather.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a marshal and was forced into it by his family

Ideals: Impeccable. Flaws: Ugly. Bonds: Religious, Nature, Family. Occupation: Marshal

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Sydney, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)8 (-1)
Skills Deception +2, History +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 1000 sp. Aquamarine (600 gp). Rose (80 gp). Iolite (80 gp). Rhodochrosite (10 gp).


Social Check DCs


Heward Tattersall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Fortune-teller. His moppish brown hair is in a traditional bowl cut. His eyes are likewise green.

Personality: He has always had a great fascination with Human culture. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He inherited the family business which he has now maintained for 13 years.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist. Bonds: Job, Poor. Occupation: Fortune-teller

Voice: Posh accent

Attributes [hide]

Heward Tattersall, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Athletics +5, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Rolf Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his silver hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his father was called into army service. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Rich, Military. Occupation: Miller

Voice: Sore throat, cough

Attributes [hide]

Rolf Huckabee, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs

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