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Adelard Budd, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Over the years he perfected his riding and shooting skills. He has dedicated himself to building a better world.

Motivation: He has a crush on the local Adventurer; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Nature, Adventurer, Has a crush. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Budd, Male Human Aristocrat 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 11 (+0)6 (-2)
Skills Performance +1, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Peter Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight red one piece outfit complete with pants, hood, and a cape. He sports a long golden beard, and similarly colored long hair. His fierce gray eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has dedicated himself to building a better kind of golem.

Motivation: Revenge; and to reunite with his absent mother

Ideals: Fighting. Bonds: Poor, Family, Adventurer, Enemies. Occupation: Cartwright

Voice: Spits words with contempt

Attributes [hide]

Peter Gresham, Male Human Fighter 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 10 (+0)14 (+2)
Skills Animal Handling +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Average lock.


Social Check DCs


Odo Dalton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears baggy tan pantaloons and a red scarf. His brown hair is kept up in a ponytail inside a feathered hat. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a island tribe. When Odo reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Nature, Military. Occupation: Navigator

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Dalton, Male Human Monk 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)17 (+3) 15 (+2)9 (-1)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Simon Tyndall, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean grey cloak covering his clean studded leather. His black hair is kept up in a ponytail inside a top hat. His eyes are hazel and he is always smoking a pipe.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Ugly, Depressed, Disease. Bonds: Immigrant. Occupation: Armorer

Voice: Scratchy, weak

Attributes [hide]

Simon Tyndall, Male Human Bard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Coral (140 gp). Golden yellow topaz (700 gp). Chalcedony (70 gp).


Social Check DCs


Kyle Colton, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a tan poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amethyst on his left hand. He has done his best to style his black hair to look like a famous performer. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.

History: Kyle was raised in a hard working conservative environment. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He is searching for what he claims is his rightful reward.

Motivation: To be a Ruler again.

Flaws: Hedonist. Bonds: Rich, Adventurer, Job, Debt. Occupation: Miner

Voice: Scratchy, weak

Attributes [hide]

Kyle Colton, Male Human Cleric 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 300 gp. Brown-green garnet (130 gp). Freshwater pearl (11 gp). 3 Thunderstones. 2 Tanglefoot bags. 2 Smokesticks. 3 Alchemist’s fire.


Social Check DCs

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