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Advanced [show]


Solomon Alton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a brown poncho over his likewise colored trousers and shirt. His white hair is thinning but still full. His violet eyes peer out from beneath his small brown hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wants to open a new tavern

Ideals: Philantrophist. Bonds: In love, Military, Mentor, Job. Occupation: Bricklayer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Solomon Alton, Male Human Rogue 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Diggory Ansley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is cut jaggedly and amateurishly. This hazel eyed easterner is not easily forgotten.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also is a firm believer in the manly ideal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Actor work with an outfit from a few towns over. Actor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to work out more often; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Fighting, Athletic, Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Actor

Voice: Middle-eastern accent

Attributes [hide]

Diggory Ansley, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 16 (+3)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Chalcedony (30 gp). Violet garnet (1600 gp). Black opal (1400 gp). Aquamarine (1600 gp).


Social Check DCs


Raymond Snape, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His white hair is cut short with large spiked bangs in the front. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carter work with an outfit from a few towns over. Carter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Flaws: Shy. Bonds: Military, Job, Adventurer, Rich. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Snape, Male Human Adept 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)9 (-1) 8 (-1)7 (-2)
Skills Deception +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Hugh Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears an entirely violet suit with pastel socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His silver hair is cut short. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Disciplined, Persistence. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Roofer

Voice: Smoker's lung

Attributes [hide]

Hugh Kendal, Male Human Monk 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Frederick Norton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his auburn hair down. He has blue eyes and a white hat with a brown feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Family. Occupation: Dilettante

Voice: Speaks through clenched teeth

Attributes [hide]

Frederick Norton, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 10 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 3000 sp. 1 Superior lock. 1 Backpack.


Social Check DCs

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