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NPC Generator

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Advanced [show]


Guy Ridley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. He has a small bristly mustache and wavy black hair. He has gleaming, smiling violet eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.

Motivation: Revenge; and he wants revenge against drow

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Attractive, Enemies. Occupation: Doctor

Voice: German accent

Attributes [hide]

Guy Ridley, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Athletics +0, Stealth +4
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tan painted combat armor at almost all times. His long brown hair reaches down to his waist. His fierce blue eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Wymar hails from a village terrorized by drow. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He's also a talented Tailor, but doesn't like to broadcast it.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Bonds: Job, Rich, Enemies, Immigrant. Occupation: Sailor

Voice: Aggressive tone

Attributes [hide]

Wymar Staurheim, Male Human Monk 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)4 (-3) 16 (+3)10 (+0)
Skills History +0, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Diggory Payton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'3" and wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his club. His brown hair has been sun bleached extensively. His blue eyes peer out from beneath his Stetson grey hat.

Personality: While he acts the brute, he is far gentler than he would appear. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Diggory hails from a village terrorized by drow. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Fighting, Logical. Bonds: Adventurer, Enemies. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Payton, Male Human Fighter 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 38 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Perception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Shelby, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a yellow coat over a grey low-cut shirt, and a broad hat upon his head. His brown hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born a particularly ugly child, much to the horror of his parents. He married young, but lost his spouse to giants. He used his abilities to travel the world and help people.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Persistence, Philantrophist. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Fletcher

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Shelby, Male Human Wizard 6
Medium (5'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Investigation +6, Performance +3
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443320000

Possessions: 100 gp. An abacus with copper, silver and gold markers (130 gp). 1 Minor magic item.


Social Check DCs


Godfrey Peyton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gray eyes and a grey hat with a tan feather.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He got into the Engraver business at a young age. Cursed with lycanthropy at a very young age, Godfrey has worked very hard to control his curse. He now owns his own business.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Slave, Job. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Godfrey Peyton, Male Human Adept 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)10 (+0) 15 (+2)11 (+0)
Skills Deception +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. Alexandrite (900 gp). 1 Minor magic item.


Social Check DCs

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