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NPC Generator

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Advanced [show]


Randal Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a red collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has styled his red hair well, parting it to the right. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Fisher, his father struggled to pay the bills. He moved from fad to fad and when he turned 15 he discovered singing. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and to unite with his sister

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Poor, Family. Occupation: Dyer

Voice: Stutters

Attributes [hide]

Randal Huxley, Male Human Rogue 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)8 (-1) 12 (+1)14 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Buckler.


Social Check DCs


Heward Cornish, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized ruby on his left hand. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is lazy and tries to find solutions quickly.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he has money and likes to spend it

Flaws: Lazy, PTSD, Addict. Bonds: Rich, Nature. Occupation: Animal Trainer

Voice: Farmer accent

Attributes [hide]

Heward Cornish, Male Human Cleric 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Halsey, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He wears a grey tunic with black highlights, and long grey pants that bunch up around his shoes. His hair is red and very short. His violet eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born at the edge of vast desert. Over the years he perfected his riding and shooting skills. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Nature, Adventurer. Occupation: Fortune-teller

Voice: Smoker's lung

Attributes [hide]

Drogo Halsey, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)16 (+3) 10 (+0)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 10
Languages Common, Infernal, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kyle England, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a yellow deerstalker hat and yellow clothes. He has a small bristly mustache and wavy auburn hair. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Knight. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To prove his worth to the world; and sabotage a competitor

Ideals: Opinionated. Flaws: Hedonist, Disease, Impulsive. Bonds: Attractive, Job. Occupation: Knight

Voice: Posh accent

Attributes [hide]

Kyle England, Male Human Ranger 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)8 (-1) 11 (+0)12 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Gerald Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the south, but his parents moved at a very young age to the north. He worked as a nervous Bather and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to work out more often; and wants to open a new tavern

Ideals: Disciplined, Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Bather

Voice: Timid voice

Attributes [hide]

Gerald Kitchur, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs

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