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NPC Generator

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Advanced [show]


Shane Landon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow deerstalker hat and yellow clothes, and a wedding ring on his left hand. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. He feeds upon the attention of others.

History: Shane was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Gardener.

Motivation: Wishes to resurrect an old love; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insomniac. Bonds: In love, Attractive, Job, Adventurer. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Shane Landon, Male Human Warrior 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)8 (-1)
Skills Insight +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (900 gp). Gold and topaz bottle stopper cork (900 gp).


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a wide-brimmed hat to cover his moderate length brown hair. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He would rather hide behind his crafts than deal with other people.

History: He got into the Dilettante business at a young age. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Dilettante.

Motivation: He's looking for his big break; and further expansion of business

Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Rich, Job, Adventurer. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Berkeley, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0

Possessions: 90000 cp.


Social Check DCs


Godfrey Carlton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white costume with the symbols of strength on his torso. His golden hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Godfrey was born on a far southern desert where he grew up under the tutelage of his father, an expert Cartwright. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To find somewhere to settle down; and regain custody of his daughter

Flaws: Shy, Secretive, Disease. Bonds: Immigrant, Attractive. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Godfrey Carlton, Male Human Paladin 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)12 (+1) 15 (+2)11 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 16000 cp. Pink pearl (40 gp). White pearl (40 gp). Red garnet (40 gp).


Social Check DCs


Gomory Clifford, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a long, black, dusty cloak. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barber. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and to be a barber again

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Has a crush, Job. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Gomory Clifford, Male Human Warlock 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 6 (-2)9 (-1)
Skills Arcana +5, Performance +2
Senses Passive Perception 8
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 8000 sp. Blue quartz (8 gp). Red spinel (90 gp). Violet garnet (400 gp). Moss agate (8 gp).


Social Check DCs


Roger Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'1" and wears loose pants and a collared shirt complete with sweater beneath his coat. His brown hair is still thick. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: Roger was born with his father's beautiful face. He has had some formal singing training, and achieved minor success. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Artistic. Bonds: Job, Attractive. Occupation: Mason

Voice: Jittery and nervous

Attributes [hide]

Roger Eastaughffe, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)14 (+2) 12 (+1)9 (-1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs

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