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Advanced [show]


William Harley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man does not wear sleeves and tends to eschew shirts when he can avoid it, and a wedding ring on his right hand. His hair is short and auburn. This hazel eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, William never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's repulsed by the PC.

Ideals: Disciplined, Artistic, Gifted. Flaws: Antagonistic. Bonds: In love. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

William Harley, Male Human Aristocrat 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Robert Mori, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black collared shirt and grey pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his hair in dreadlocks. His eyes are gray and he is always smoking a pipe.

Personality: Eccentric and domineering, Robert will drive conversation. He is lazy and tries to find solutions quickly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He struck the Fisher job and began his own company from there.

Motivation: He is unsatisfied with his job; and to be a bowyer again

Ideals: Extrovert. Flaws: Lazy. Bonds: Attractive, Military, Job. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Robert Mori, Male Human Adept 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)16 (+3) 12 (+1)6 (-2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 6000 sp. Star rose quartz (50 gp). Blue quartz (8 gp). Onyx (50 gp). Chrysoberyl (40 gp).


Social Check DCs


Clerebold Tindall, Male Human [Permalink]

Personal [hide]

Description: This man wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them, and sports empty pouches on his belt. He has styled his white hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He has never given up on his painting dream.

Motivation: Balancing his hectic life and new Mason responsibilities is difficult; and further expansion of business

Ideals: Artistic. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Clerebold Tindall, Male Human Expert 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs


Henry Carlisle, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright red hair and a scraggly beard. His eyes are brown and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.

History: He is the product a well kept family trust fund and as such has never really known need. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Henry's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Shy, Addict, Antagonistic. Bonds: Rich, Job. Occupation: Banker

Voice: Indian accent

Attributes [hide]

Henry Carlisle, Male Human Fighter 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 12
Languages Common, Celestial, Goblin, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 1100 gp. Aquamarine (700 gp). Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Camden, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: His tongue was cut out and he uses sign language. He cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Gunter grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Painter

Voice: Nasally tone

Attributes [hide]

Gunter Camden, Male Human Druid 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +1, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 10 pp. Red-brown spinel (130 gp). Peridot (70 gp). Carnelian (70 gp).


Social Check DCs

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