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NPC Generator

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Advanced [show]


Trey Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His hair is red, silky, and of moderate length. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a minor phobia of water and hates getting wet.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Rich. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Trey Pinkerton, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)6 (-2) 17 (+3)18 (+4)
Skills Insight +6, Intimidation +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 10000 cp. Jet (150 gp). Azurite (9 gp).


Social Check DCs


Lance Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He wears a simple tan robe with white stripes complete with hood. He has a small bristly mustache and wavy blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Commoner school at a young age so that he could practice his psionic talents. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to clean up the streets

Ideals: Optimist, Opinionated, Gifted. Bonds: Attractive, Nature. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Lance Dumph, Male Human Commoner 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)11 (+0) 13 (+1)7 (-2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. Banded agate (9 gp). Black pearl (1300 gp). Star rose quartz (80 gp). Aquamarine (1300 gp).


Social Check DCs


Arnold Law, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his red hair. His eyes are gray.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is obsessed with finding treasure.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Flaws: Shy, Racist. Bonds: Attractive, Adventurer, Military. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Arnold Law, Male Human Warrior 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 600 sp. Amethyst (90 gp).


Social Check DCs


Hubert Stratford, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dark leathers with embroidery. With a patchy chestnut beard and wild chestnut hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He got into the Mason business at a young age. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Mason job and began his own company from there.

Motivation: Further expansion of business; and an old rival family wants him found

Ideals: Athletic, Disciplined. Bonds: Family, Job, In love. Occupation: Mason

Voice: Draws out vowels

Attributes [hide]

Hubert Stratford, Male Human Rogue 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)7 (-2) 10 (+0)9 (-1)
Skills Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10 pp. Brown-green garnet (100 gp). Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Smoky quartz (50 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, black cloak. He is portly but not overly obese. His hair is golden and very short. His blue eyes are passionate and lively.

Personality: He acts crazy and hedonistic. He feeds upon the attention of others.

History: Geoffrey hails from a village terrorized by dire rats. His homeland was ravaged by war and he spent much of his life rebuilding it. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He wants revenge against dire rats; and wants a kiss

Flaws: Hedonist, PTSD. Bonds: Attractive, Enemies, Has a crush. Occupation: Gardener

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Jacobs, Male Human Aristocrat 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)17 (+3) 9 (-1)11 (+0)
Skills Athletics +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Aquan, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: 800 gp. Chrysoprase (80 gp). Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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