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Advanced [show]


John Kelsey, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and carries shortbows. His golden hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot resist a sob story and will often dote over anyone who has one.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

John Kelsey, Male Human Expert 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 15 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)12 (+1) 11 (+0)11 (+0)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Adam Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has a moderate pudge and is not very fit. His blonde hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting giants, the young Adam began to lead the lost caravan. He ran away from his former home and has been making his living as a Carter for the past few years.

Motivation: He's in love.

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer, Enemies. Occupation: Carter

Voice: Relaxed voice

Attributes [hide]

Adam Shelley, Male Human Bard 8
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 15 (+2)9 (-1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Deep blue spinel (800 gp). Jet (130 gp). Moss agate (6 gp). Banded agate (6 gp). Black star sapphire (1500 gp). Aquamarine (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Gyula, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is black and curly. His eyes are likewise hazel.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Adam hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Miner for hire.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Forgetful, Racist. Bonds: Attractive, Enemies, Job. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Adam Gyula, Male Human Cleric 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 5000 sp. 1 Average lock.


Social Check DCs


John Northcott, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length chestnut hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Optimist. Flaws: Disease. Bonds: Slave, Attractive, Religious, Enemies. Occupation: Locksmith

Voice: Rolls R's

Attributes [hide]

John Northcott, Male Human Warlock 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10000 cp.


Social Check DCs


Odo Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a glaive on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Odo isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in a small forest village. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he is wracked by social anxiety

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Odo Rayden, Male Human Commoner 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Druidic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5

Possessions: 2 Smokesticks. 2 Antitoxin.


Social Check DCs

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