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Advanced [show]


Lewis Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His tied-back hair is golden. His green eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and a need for knowledge about a nearby landmark

Ideals: Gifted, Fighting. Bonds: Poor, Nature, Immigrant. Occupation: Apothecary

Voice: Ums and uhs a lot

Attributes [hide]

Lewis Hadley, Male Human Aristocrat 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 11 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2500 sp.


Social Check DCs


Gerard Prescott, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his mace. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes have a joyful gleam in them most of the time.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He works hard and plays hard.

History: He was born in the north, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Mentor. Occupation: Stableman

Voice: Scandinavian accent

Attributes [hide]

Gerard Prescott, Male Human Rogue 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)11 (+0) 8 (-1)15 (+2)
Skills Intimidation +4, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Tim Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple yellow line shooting up and back down. He has a moderate pudge and is not very fit. His hair is long and black with streaks of silver, and is pulled back with small green clips. His beard is silver, braided, and well cared for. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Adventurer born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Tim was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Adventurer.

Motivation: Wants to open a new tavern; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Adventurer

Voice: Complex vocabulary, royal

Attributes [hide]

Tim Radcliffe, Male Human Aristocrat 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)17 (+3) 9 (-1)17 (+3)
Skills Acrobatics +1, Persuasion +6
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Goblin
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +6

Possessions: 300 gp.


Social Check DCs


Gunter Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his tan robe and has his pickaxe always slung over his shoulder, and is pretty ugly. His blonde hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has all his life been fascinated with painting.

History: He served in the navy to pay for his family's outstanding loans. When Gunter reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is a bit of a kleptomaniac.

Ideals: Justice, Artistic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Gunter Hale, Male Human Warlock 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills History +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Frederick Dalton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He is happy with his job as a Tanner. He turns his eye from what people do, preferring to live and let live. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Dilettante, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He became a Tanner soon after.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Bonds: Job, Poor. Occupation: Tanner

Voice: Spits words with contempt

Attributes [hide]

Frederick Dalton, Male Human Expert 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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